Eurynome

Eurynome

Electron Game

Go to project

4/30/2020

The game's client was built on Electron using Mithril and interacts with a Node backend server. The proof-of-concept involves players creating characters on their local client before interacting with other users on a server. Player characters can engage in scenes of conflict or cooperation to earn points. The project has since been deprecated but was my first notable experience using either Electron or Mithril.

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